    Mac OS X            	   2                                             ATTR          d                   I  /com.apple.metadata:kMDItemKeyphraseConfidences         *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00-	

 !"#$%&'()*+,-#?b
    #?獓    #?eth#?o    #?VEY0#?^ #?#?̇v    #?ékz`#?6    #?x(;f#?    #?#? #?j    #?2t#?F #?/LG #?b #?) #c    # #wҴA#̜#>_!@@#	s;#/~ #7Oɫ#^H# #)7X] #Ȏc #    #M5#m.X#Ҷ/K#նG##	RvP#`܀#ˉqx#yGoe#~W:#c5o{`#  8 A J S \ e n w               "+4=FOXajs|             .              bplist00-	

 !"#$%&'()*+,-_naming convention_prolonged exploitation_false trust builder[true intent\total payoff_misleading logic_strategy description_key observations^previous round_opponent starts_%code lacks explicit retaliation logic_controlled exploitation_mid-game adaptive exploitation\random noise_opponent cooperated]trust metrics_initial feigned cooperation_(indicating conditional retaliation logic_#predictable trust-building patterns_rewards mutual cooperation_exploitative tendencies_previous strategy_simple exploitative core_actually counts defections[times total_creates unpredictability_nest conditionals redundantly_naive cooperator worth_misleading terms_opponent defected]likely decoys^prioritize def_opponent defects_salvage mutual payoffs_deceptive code structure_imply harmony-focused logic]player configZpast logic^test defection_track cooperation counts^variable named_late-game ruthlessness_likely cooperation_forgives early defections_attempt late-game cooperation  8 L e {       4Ubx,@[x
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bplist00Ren                              ;g